We'll be keeping a close eye on Starfield's in-game performance at launch, then, just as we'll be keeping track of our fitness with the official Starfield smartwatch that's bundled with the Constellation Edition of the game. Hopefully that isn't the case, and Bethesda can figure out how to best optimize its massive spacefaring title. While it's been confirmed that Redfall will receive a performance mode update sometime in the future, it doesn't sound like Starfield will have that same luxury. That shouldn't surprise longtime Bethesda Game Studios fans, who've dealt with teething issues with prior games like Skyrim and Fallout 4. What's perhaps equally troubling is Howard's phrasing of Starfield only running at 60fps "sometimes." Given it's a 30fps lock on console, this seems to suggest that performance could be all over the place on PC, too, at least at launch. For a list of all missions, visit the missions A-Z page. But as was the case with Redfall's lack of a performance mode, it's bound to leave no shortage of console players disappointed that there isn't a smoother option available at the cost of some visual fidelity. NASA Images Mission Galleries View images from our missions exploring the universe and our home planet. ![]() ![]() ![]() A 30fps lock on console will be a perfectly fine trade-off for many who want to soak in Starfield's gorgeous visuals.
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